For a Human-Centered AI

Search results: "replicate"

  • April 4, 2017
    What if we could simply pick up our cell phones, capture the interesting stuff around us and bring take it into our future 3D virtual lives? To find out more about it, we interviewed two experts in this kind of technology: Paul Chippendale, from FBK, and Gaetano Cascini, from the Polytechnic University of Milan.
  • November 16, 2017
    The project, which makes 3D rendering of objects and environments easy through a simple smartphone, is undergoing experimentation in a number of local settings, including Muse and the Buonconsiglio Castle
  • April 16, 2024
    A discussion between leading representatives of AI and Augmented Intelligence research was held on March 25 at FBK. We collected the video testimony of Alessandro Sperduti, Marco Gori and Oliviero Stock, guests of "Some Pills of AI Against the Tide."
  • July 2, 2018
    The students of the Maffei High School in Riva del Garda have virtualized sites and objects that are artistically relevant to the town. To do this they used REPLICATE, an app developed by Fondazione Bruno Kessler that allows the creation of 3D models of objects and buildings, thanks to photographs taken with just a smartphone
  • February 26, 2018
    On February 6, at the Center for Religious Studies, has taken place a workshop dedicated to the little explored theme of the relationship between religions and video games
  • Senior Researcher / Project Manager at the TeV research unit (Technologies of Vision) - Digital Industry Center
  • March 8, 2018
    From the discovery of fire to the printing of the Bible, technology has never stopped involving religion. FBK's ICT and Humanities Centers work in synergy on the implications of an app that can virtualize objects and places of worship.
  • FBK-TEV researcher since 2016 focused on detection and tracking, registration, mapping and 3D modelling, and multi-sensor fusion to enable Augmented and Mixed Reality.
  • January 8, 2020
    The consultancy firm Gartner has identified ten technologies as protagonists of the year that has just begun
  • April 22, 2021
    The FBK for Health webinar presented the current situation on vaccines and the vaccination campaign
  • September 28, 2021
    Final event (online) on October 7, 2021, with an analysis of the results and impact of the European project by FBK-IRVAPP researcher Davide Azzolini
  • January 21, 2022
    Funded by the CARIT Foundation, the TernAria project, led by FBK, involves Arpa Umbria, Airi and ADI. Proposed topic: the cycle of innovation, from research to a product on the market. FBK to continue its partnership with the schools of Terni for another 3 years
  • January 17, 2024
    The recent surge in the artificial intelligence (AI) debate has been fueled by the release of ChatGPT and more recently the European Parliament and Council's agreement on the AI Act. This groundbreaking legislation will regulate AI use in the EU by imposing varying levels of obligations, restrictions, and prohibitions based on different risk categories. The AI discussion is no longer confined to the realms of computer science and engineering but has expanded to include philosophical, legal, economic, and sociological questions due to its wide-ranging implications.
  • April 5, 2024
    World Health Day will be celebrated on Sunday, April 7. One of the issues debated in recent years is the importance of diagnosis: according to a 2016 University of Baltimore analysis, in the United States alone, medical errors cause more than 250 thousand deaths a year out of a total of about 2.6 million deaths.
  • January 4, 2016
    The Marr prize, awarded every two years to the best scientific article on artificial vision, was won in the last edition by Trento-based Fondazione Bruno Kessler for a study conducted in collaboration with Microsoft and Carnegie Mellon University.