For a Human-Centered AI

#autism


  • October 7, 2025
    Research comes into play for people with autism
    GameOn for Autism: Bridging Skills and Wellbeing with Digital Play is a new Erasmus+ Cooperation Partnerships project in the field of adult education, coordinated by FBK. The methodology and digital game developed during the project will be made available under an open license for reuse across Europe.
  • February 27, 2024
    Virtual reality, physical well-being
    Virtual reality now substantially shapes the collective imagination. On an imaginative level, it is perhaps the most futuristic of concepts: laser projections, holograms, simulations, augmented reality, and three-dimensional helmets are part of a baggage of images and concepts in which the boundaries between science and science fiction, between research dreams and established results, blur.