Dr Paul Chippendale
Senior Researcher / Project Manager
Building upon my Electronics degree background, I received my PhD in Telecommunications from the University of Lancaster (UK) in 1998, by developing techniques to robustly transmit images around the world using HF radio, exploiting the ionosphere as a global reflector.
After a two year post-doc in the field of marine powerline communications, I left academia and went to work in industry for Philips Electronics as a Research Scientist in Le Mans (France) and then moved on to Monza (Italy) investigating topics such as Augmented Reality personal avatars for future 3G networks and video enhancements for LCD televisions.
In 2004, I decided to join the Fondazione Bruno Kessler Research Institute in Trento (Italy), to further explore my interests in computer vision. For the past 12 years, I have been a researcher manager and coordinator of several European projects, including FP6, FP7 and H2020 projects, such as CHIL, Netcarity and My-e-Director.
After gaining experience in large-project management, in 2011 I decided to search for new EU funding opportunities as a project coordinator, and was succesful in bringing together a strong consortium and constructing a proposal in the field of Augmented Reality that generated 3.6 MEuro of EU funding, named VENTURI. Then in 2016, I successfully obtained funding for a H2020 project called REPLICATE which explores the use of mobile devices to convert real-world objects into creative resources for AR/VR and Mixed Reality.
My primary role in the Technologies of Vision Research Unit and FBK, is the generation of new funding and the subsequent coordination of Horizon 2020 projects.
Phone: +39 0461 314512
Personal page: https://tev.fbk.eu/people/profile/chippendale
December 20, 2022FBK will coordinate the FEROX European Project to support the work of wild berry pickersIt will be based on AI, data and robotics technologies and will be tested in Finnish forests.
July 2, 2018From books to augmented reality: artificial intelligence for art history teaching 2.0The students of the Maffei High School in Riva del Garda have virtualized sites and objects that are artistically relevant to the town. To do this they used REPLICATE, an app developed by Fondazione Bruno Kessler that allows the creation of 3D models of objects and buildings, thanks to photographs taken with just a smartphone
March 8, 2018RELIGION TO GO! Religion in the virtual worldFrom the discovery of fire to the printing of the Bible, technology has never stopped involving religion. FBK's ICT and Humanities Centers work in synergy on the implications of an app that can virtualize objects and places of worship.
November 16, 2017Replicate: 3D rendering and augmented reality with a smartphoneThe project, which makes 3D rendering of objects and environments easy through a simple smartphone, is undergoing experimentation in a number of local settings, including Muse and the Buonconsiglio Castle
April 4, 2017Augmented reality: the “Replicate” and “Spark” projects at FBKWhat if we could simply pick up our cell phones, capture the interesting stuff around us and bring take it into our future 3D virtual lives? To find out more about it, we interviewed two experts in this kind of technology: Paul Chippendale, from FBK, and Gaetano Cascini, from the Polytechnic University of Milan.